Undergraduate Programs
BA in Graphic Design

The Faculty of Arts & Sciences offers a graphic design program leading to the BA degree in Graphic Design. The purpose of this program is to train the student to combine technical expertise acquired through knowledge of computer graphics with the development of personal creative style. The program prepares students to work in various fields, starting with Print Media to Digital Media, by focusing on progressive conceptual thinking while stressing the standard of excellence in the development of design skills and refined vision.

Emphasis is placed on understanding and evaluating information, learning the value of research, and creating idea-driven design solutions. Students experiment with the visual interaction of typographic elements and investigate visual communication content, while taking into consideration the countless challenges in today’s evolving world; a world where technology and design media are ever changing.


 
 
TOTAL REQUIRED CREDITS FOR GRADUATION (105 credits)
COLLEGE REQUIREMENTS (18 credits)
CODE DESCRIPTION PREREQUISITE CR.
CSI 200 Computer Literacy ENG 000
3
ENG 201 Composition & Rhetoric I ENG 200
3
ENG 202 Composition & Rhetoric II ENG 201
3
ENG 205 English Communication Skills ENG 202
3
HMS 201 Active Learning & Research Methodology ENG 001
3
MAT 260 Geometry For Arts ENG 001
3
FREE ELECTIVES (3 credits)
CODE DESCRIPTION PREREQUISITE CR.
ENG 200 Writing Skills ENG 001
3
FOUNDATION REQUIREMENTS (24 credits)
CODE DESCRIPTION PREREQUISITE CR.
ART 200 Theories Of Art ENG 200
3
ART 260 Painting I DES 210
3
DES 210 Design Studio I ENG 001
3
DES 221 Design Studio II DES 210
3
DRA 201 Drawing I ENG 001
3
ENG 302 English For Copywriters DES 221 & ENG 201
2
PHO 215 Photography I ENG 200
3
SMM 201 Intorduction to Social Media ENG 001
3
MAJOR REQUIREMENTS (42 credits)
CODE DESCRIPTION PREREQUISITE CR.
GDP 204 History of Graphic Design ART 200
3
GDP 205 Rendering & Illustration DES 210 & DRA 201 & GDP 204
3
GDP 210 Introduction To Typography DES 210
3
GDP 215 Computer Software I CSI 200
3
GDP 225 Introduction to Web Design GDP 215
3
GDP 310 Packaging Design GDP 215 & GDP 210 & DES 221
3
GDP 315 Computer Software II GDP 215 & SMM 201
3
GDP 325 Page Layout Design GDP 215 & PHO 215
3
GDP 355 Product Design, Target & Methodology GDP 310
3
GDP 410 Story Board ART 260 & GDP 205
3
GDP 415 3-D Animation GDP 315
3
GDP 430 Internship in Graphic Design GDP 415
1
GDP 435 Printing Variables GDP 315
3
GDP 498 Senior Project Proposal GDP 301 OR GDP 352 OR GDP 353
1
GDP 499 Senior Project In Graphic Design GDP 498
3
TECHNICAL ELECTIVES (3 credits)
To be selected from courses of numbers 300 and above offered by the Faculty of Arts & Sciences
MULTIMEDIA DESIGN EMPHASIS (15 credits)
CODE DESCRIPTION PREREQUISITE CR.
GDP 230 Dynamic Websites GDP 225
3
GDP 302 Motion Graphics GDP 230
3
GDP 352 Character Modeling GDP 205
3
GDP 402 Character Animation GDP 302
3
GDP 423 Compositing GDP 402 & GDP 352
3
PRODUCT DESIGN EMPHASIS (15 credits)
CODE DESCRIPTION PREREQUISITE CR.
GDP 217 Computer Aided Manufacturing GDP 215
3
GDP 313 Color Material and Finishing GDP 310
3
GDP 353 Materials and Technologies DES 221 & GDP 313
3
GDP 403 Visualization and Modeling Techniques GDP 313 & GDP 315
3
GDP 422 Prototyping GDP 353
3
VISUAL DESIGN & COMMUNICATION EMPHASIS (15 credits)
CODE DESCRIPTION PREREQUISITE CR.
GDP 216 Fundamentals of Branding Design GDP 210 & GDP 215
3
GDP 301 Visual Communication GDP 216
3
GDP 351 Design Info Graphics GDP 301 & GDP 325
3
GDP 401 Design Narratives GDP 301 & GDP 325
3
GDP 420 Advanced Typography GDP 301
3
Course Descriptions
CSI 200
Computer Literacy
This course is an introductory Non-Technical survey of Computer Systems and a study of the social impact of computers. Topics include introduction to the Hardware components of a computer system, input and output devices, storage devices, communications and connectivity, Internet, security, information systems and deep exposition to software applications such as text editors, spreadsheet, and presentation software.
Prerequisite: ENG 000
ENG 201
Composition & Rhetoric I
This is the students' first major encounter with critical thinking, reading, and writing. Students are exposed to themes from different disciplines and are expected to discuss them, read and write about them. The essay of all its types is the writing format dealt with in the first half. A research paper, 5-10 pages in length, follows in the second half.
Prerequisite: ENG 200
ENG 202
Composition & Rhetoric II
In this course, students are expected to engage in deep critical thinking and to construct written arguments in which they decide on a controversial issue. They are helped to think of argument in terms of having an opinion, voicing it persuasively, and supporting it adequately. Hence, they will be analyzing debatable issues appearing in writing and will be introduced to the elements and structure of argument, including the Toulmin model, the rhetorical situation, the traditional categories of claims, the types of proof, logical fallacies and the Rogerian argument. Reading, critical thinking, and writing are taught as integrated processes. There will be essays for analysis, as well as essay topics for development.
Prerequisite: ENG 201
ENG 205
English Communication Skills
Students' communication competence is enhanced by learning the techniques and strategies of public speaking. No other skills are so closely tied to a student's professional success as communication skills. Using what they have learned in other English language courses, students practice and communicate, guided by the fundamental principles of public speaking, and provided with a forum for applying these principles, through a variety of instructional strategies - discussion, class workshops.
Prerequisite: ENG 202
HMS 201
Active Learning & Research Methodology

This is an introductory course that aims at bridging the gap between school and college and develops the student's skills in three areas related to active learning and research methodology. In the first area, the student is introduced to the university's rules and regulations and general guidelines. In the second area, the student hones his/her study skills, namely, developing schedules, improving concentration, developing time-saving test-taking strategies, taking good notes, improving listening and reading skills, and applying strategies to avoid test anxiety. In the third area, the student is introduced to research, armed with the theory, methodology, and techniques of the research process, starting with conceptualization and ending with report writing.

Prerequisite: ENG 001
MAT 260
Geometry For Arts
This course covers the fundamentals of geometry. Contents include geometry in space, perspective drawing, sketching techniques, and geometrical applications in graphic and interior design.
Prerequisite: ENG 001
ENG 200
Writing Skills
This course covers the major components of effective communication in English. Students practice paragraph and essay writing and go over the main grammar rules. In addition, they are expected to participate in oral debates and presentations.
Prerequisite: ENG 001
ART 200
Theories Of Art
This is a theory course that introduces students to art definitions and concepts and to the major aesthetic theories known throughout history. The elements and principles of design of each of the major fields of art are addressed in this course, mainly: the visual arts, graphic design, sculpture, architecture, and the arts and crafts in order to teach students to evaluate and analyze art masterpieces critically and intelligently.
Prerequisite: ENG 200
ART 260
Painting I
This course that introduces students to the basic principles and techniques used in painting through the use of various art media. Subjects suggested are still life compositions, landscapes, portraits, and figure forms in a classical, realistic, expressive and creative approach.
Prerequisite: DES 210
DES 210
Design Studio I
The course is the first course in Foundation studies that introduces the principles and elements of design in a two-dimensional format coupled with color theory. Each practical step applied is a conceptual, technological and manual process that enables the student to cohesively start and finish a project.
Prerequisite: ENG 001
DES 221
Design Studio II
This is the second course in Foundation Studies that applies the principles and elements of design in a three-dimensional format. In this course students explore a variety of techniques with mixed media as they develop conceptual and manual skills.
Prerequisite: DES 210
DRA 201
Drawing I
A studio course in which students are expected to learn how to draw, shade, and sketch (using the six different types of line sketching). Line, Form, Composition, perspective, value and proportions are considered. Subjects include: still life compositions, landscape, natural forms, interiors and exteriors. Students are introduced to the use of various art media and techniques.
Prerequisite: ENG 001
ENG 302
English For Copywriters
This course highlights critical writing which examines questions of identity and community in the fiction of writers. It considers how identities and societies are dramatized in particular works of fiction, and how these works reflect cultural communities outside the fictional frame - often the communities in which their authors live and work.
Prerequisite: DES 221 & ENG 201
PHO 215
Photography I
This course is an intensive study of black and white photography as an essential tool for communication arts. The course covers both the theory and practice of both camera and darkroom. Students explore the principles and techniques of developing, printing, and camera mechanism. Students also explore photography as a basic form of visual communication, and learn about the parallelism between still photography and both cinema and video.
Prerequisite: ENG 200
SMM 201
Intorduction to Social Media
This course gives students an overview of social media world, its history and its evolution globally, regionally, and locally.  It discusses the different uses of major social media platforms, Facebook, Twitter, LinkedIn, Instagram, Snapchat and YouTube. It also introduces the students to the different social media roles and career opportunities in preparation for the job market. It also gives the students the tools to learn how to promote themselves on social media, generate leads, and sell effectively via social media.
Prerequisite: ENG 001
GDP 204
History of Graphic Design
This course exposes the students to the history of communication technology from the earliest ones applied to the current ones, with emphasis on the Modern Era. Students will examine the changes in style and technology as they study the strong relationship between graphic design and the cultural, political and social contexts.
Prerequisite: ART 200
GDP 205
Rendering & Illustration
This course introduces students to the various drafting tools and techniques used in art and to their graphical representation. Illustrations in general and book illustrations in particular are artistically addressed in either one-shot /frame or narrative sequence.
Prerequisite: DES 210 & DRA 201 & GDP 204
GDP 210
Introduction To Typography
This Theory/studio course will introduce the elements, principles, and techniques of typography in the graphic design field. In this course, students explore typography as a form of visual communication, and produce their work in both the traditional and digital media.
Prerequisite: DES 210
GDP 215
Computer Software I
The course aims to introduce the students to the fundamental tools to produce vector and raster-based graphics through the use of latest softwares for graphic production. The course emphasizes on the technical solutions in conjunction with the design solution.
Prerequisite: CSI 200
GDP 225
Introduction to Web Design
In this course, students will learn to design web pages using a variety of software applications, namely Dreamweaver, Flash, and Plasma. The course will stress project planning, graphic layout, and complete execution of professional web design.
Prerequisite: GDP 215
GDP 310
Packaging Design
The course is about transferring an idea from 2D image into a 3D package. It is an exploration of packaging design as expressive and functional objects. Students analyze and develop relationships between the product and its image, typography, and design sequence through different packaging projects: Label Design, Structural Design, etc?
Prerequisite: GDP 215 & GDP 210 & DES 221
GDP 315
Computer Software II
The aim of this course is to enable students to create all kinds of Layout at high resolution in a page design, gathering text photography and vector illustrations. The course aim is to deal with the principles of design in: retouching all kinds of photos, as well as creating backgrounds and working on effects with pictures, and creating layouts with all kinds of printing.
Prerequisite: GDP 215 & SMM 201
GDP 325
Page Layout Design
This is an editorial layout design course that will expose students to the 2D space, grid system and layout principles that will orient them towards printed matters and publication design.
Prerequisite: GDP 215 & PHO 215
GDP 355
Product Design, Target & Methodology
This studio course teaches processes and strategies of designing an object intended for commercial production, taking into account physical, physiological, and psychological considerations. Students will apply two- or three-dimensional designs in full scale or model scale prototypes that are to be executed at the department's workshop.
Prerequisite: GDP 310
GDP 410
Story Board
This course promotes the visualization of thoughts and ideas expressing a specific sequence of an advertising TV film story or commercial by drawing several sketches inside frames on paper using different techniques and colors and a lot of special effects taking into consideration other elements involved in video and film production such as music, lighting, set design, styling and narration.
Prerequisite: ART 260 & GDP 205
GDP 415
3-D Animation
This is a general purpose course that introduces the world of 3D Animation, using a variety of basic techniques. Students will gain skills in manipulating the software, as well as the ability to create simple 3D animations. Projects will cover modeling, lighting and animation.
Prerequisite: GDP 315
GDP 430
Internship in Graphic Design
This course introduces students to the practical experience in either backgrounds: Print or Digital media in a design firm approved by the department. At the end of the semester and after covering 120 hours of training at work, students are to submit a documented report to their instructor.
Prerequisite: GDP 415
GDP 435
Printing Variables
This course is designed to introduce students to the history of print production, its different types and stages: pre-press, production and post-production. Students will be exposed to both theory and practice through scheduled field trips to professional print houses.
Prerequisite: GDP 315
GDP 498
Senior Project Proposal
In this course, students have to select a project or a theme to discuss and present. A full line research of all aspects of this project should be considered and studied. Weekly meetings with the advisor must be held to review the research and the work achieved. Along with this course, students are expected to fulfill 120 hours of work in a professional design setting.
Prerequisite: GDP 301 OR GDP 352 OR GDP 353
GDP 499
Senior Project In Graphic Design
This is the last semester-long project in which students have to present a final project based on all they have been learning throughout their previous academic years. A high level of design and artistic performance is expected.
Prerequisite: GDP 498
GDP 230
Dynamic Websites
This intermediate level course will present database programming concepts in combination with php programming to produce dynamic, database-driven websites. The created websites will feature sections like blog pages, membership systems, guestbook, as well as many other features incorporated into a design framework. The result would be a modern website that meets the requirements of demanding clients.
Prerequisite: GDP 225
GDP 302
Motion Graphics
This is a design course that covers techniques in motion graphics using the After FX platform. The course covers methods in broadcast design and trailer production. It discusses the use of expressions and simple scripting in creating advanced, automated design elements. Animation using a variety of platforms will also be discussed in depth, with special focus on TV program design and promotion.
Prerequisite: GDP 230
GDP 352
Character Modeling
This is an advanced course that covers areas of character design and modeling. Students will be introduced to the different stages from sketching to modeling to final texturing and UV mapping. Projects will cover modeling of animal, fantasy and humanoid figures.
Prerequisite: GDP 205
GDP 402
Character Animation
This is an advanced course that covers the areas of character rigging and animation. The first part of the course deals with various techniques to rig a character using Bones, IK handles and custom expressions and scripts. The latter part focuses on the art of character animation, using pose-to-pose and freeform animation techniques.
Prerequisite: GDP 302
GDP 423
Compositing
This is a specialized course that introduces the techniques of compositing, incorporating live footage with 3D-rendered imagery. The course also covers techniques of sound creation and editing, as well as application of sound effects.
Prerequisite: GDP 402 & GDP 352
GDP 217
Computer Aided Manufacturing
This class is designed to enable the students to professionally learn 3D software for surface modeling, photorealistic rendering and animation; students examine computer generated objects to assess its form, proportions and constructive elements.  Each student has the opportunity to create virtual images with highly photographic visual impact. Specific attention is devoted to the processes of creating prototypes and 3D printed objects.
Prerequisite: GDP 215
GDP 313
Color Material and Finishing
Today's color technology is characterized by a strong emotional identity; students need to have a clear understanding of diverse palettes, materials and finishes; hence, students, in this course, will study all aspects of the "language" of color, matter and surface finishing as they analyze color trends; this will guide them to a better sensorial palette.
Prerequisite: GDP 310
GDP 353
Materials and Technologies
Innovative, advanced and sustainable material have become increasingly important in all industrial fields, hence, it became essential for students to have a general understanding of key roles of materials and production processes for design applications. This course gives the student the most appropriate production technologies, practical product development to proceed with material selection. Each lecture gives a constructive and eclectic overview of effective material solutions, wide range of design development practices, application fields or end products.
Prerequisite: DES 221 & GDP 313
GDP 403
Visualization and Modeling Techniques
Different techniques to assess ideas and visualize effective solutions are increasingly important for the entire workflow in designs. Accordingly, in this course, students learn a variety of tools from free-hand drawing to fast coloring skills; a process that allows them to develop their concept before the CAD/3D phase. They are exposed to the post-production and publishing tools that would enhance the presentation of their final designs; as such, lessons are geared towards transferring the complete skillset to produce impactful presentations.
Prerequisite: GDP 313 & GDP 315
GDP 422
Prototyping
Modeling skills are essential to verify the first ideas or refine the volume and its proportions, and the functional parts and their connections.  In this course, students will learn practical skills in order to create three-dimensional study-models or rock mock-up for presentations.  They will learn a variety of product methodologies (conventional and innovative) and acquire technical and operational skills to independently produce their mock-ups.
Prerequisite: GDP 353
GDP 216
Fundamentals of Branding Design
This course requires students to apply the principles and visual elements of design and problem-solving methods to generate concepts of design through a sequence of projects with emphasis on brand identity.
Prerequisite: GDP 210 & GDP 215
GDP 301
Visual Communication
This is an applied course whereby students learn to combine type and image into sequential design projects. The course will underline the role of visual rhetoric language in structuring design strategies.
Prerequisite: GDP 216
GDP 351
Design Info Graphics
This course ensures that students use the principles of graphic and communication design when working on environmental, signage, and exhibition design projects.
Prerequisite: GDP 301 & GDP 325
GDP 401
Design Narratives
In this course, students study and create corporate strategies and identities through the formulation of promotional campaigns (awareness, informative, etc...). The course focuses on the usage of both Arabic and Latin languages through advanced handling of Typography. Ultimately students will learn how to promote themselves as graphic designers through the concept and design of their own portfolio.
Prerequisite: GDP 301 & GDP 325
GDP 420
Advanced Typography
In this course advanced typographic treatment is explored through different design projects for both print and screen media. Typography will be examined within cultural communication aspects. The course will encompass an in-depth examination of computer generated type and typographic detailing. The importance of Arabic typography will be especially pinpointed. Typography is explored as used in graphic design from printed matters, to information, packaging and digital/multimedia design. Students address communication problems and interpret solutions using detailed typographic treatment.
Prerequisite: GDP 301

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